Exploring STEAM Education Activities Based on Project Production—Taking “the Changeable Road” Project as an Example

Yan Fan , Li Xie * , Yuxuan Yang , Wei Li , Chao Gong

Yangtze University, Jingzhou, Hubei 434023, China
*Authors to whom correspondence should be addressed.

Received: 2019-9-26 / Accepted: 2020-4-17 / Published: 2020-4-21

PDF Main Manuscript (889.1 KB)

DOI: https://doi.org/10.37906/real.2020.1

Abstract STEAM education is a new concept in the field of education that focuses on fostering students' critical thinking, creative problem-solving skills, and corporation skills, which are all essential for students to succeed in the modern workforce. The integration of STEAM concept into the physics curriculum can help students solve practical problems using interdisciplinary knowledge, which helps students form core discipline literacy. This article takes the friction in "Motion and Force" in the senior one physics course as an example, takes "the Changeable Road" as the project theme, based on the 6E Design Learning Model including the process of "Scientific Inquiry" and "Engineering Design", and incorporates the concept of STEAM for the production of physics curriculum projects. The concept of the physics curriculum project is designed to provide a reference paradigm for the implementation of STEAM education in secondary schools.

Research Areas: Instructional strategies

Keywords: STEAM Education, 6E Design Pattern, Curriculum Project Design