The Effects of Quarantine on Depression

By  Aaron Y Zeng
Received: 2020-9-12 / Accepted: 2020-9-21 / Published: 2020-10-9
PDF Main Manuscript (296.51 KB)  DOI: https://doi.org/10.37906/isteamc.2020.6
Abstract The 2020 Covid-19 Virus introduced a new norm into everybody's lives. Among many changes, a significant one was that people were forced to stay inside their homes for days on end, putting many people at high risk for developing mental disorders, such as anxiety, depression, and stress. This paper will specifically focus on depression and combine various sources to analyze how quarantine can lead to depression. This research shows that insufficient sunlight, stressful environments, and lack of human contact are major factors. Furthermore, older adults suffer more due to their low social media usage. This study concludes on how we can prevent this in future pandemics, proposing an app for older adults to use that is simplistic in its design to encourage users of all ages while filtering out stressful news that might cause panic. [More...]

Making Mars Habitable to Humans

By  Maxwell W Luo
Received: 2020-8-18 / Accepted: 2020-9-21 / Published: 2020-10-9
PDF Main Manuscript (863.71 KB)  DOI: https://doi.org/10.37906/isteamc.2020.7
Abstract This article summarizes and discusses approaches to make Mars habitable to human beings. The human being needs key requirements to survive, which are food, oxygen, water, and shelter. The techniques of photocatalytic water splitting technique and electrolysis are compared for oxygen generation. The hydroponic and aquaponics, vertical farming, and aeroponics are analyzed in this article to viable solutions to providing food on Mars. The shelter is another mandatory requirement for humans to survive on Mars. Techniques and approaches such as 3D printing, inflatable shelters, caves, and lava tubes are discussed in the article. To fully colonize Mars, terraforming is recommended as it creates an Earth-like environment and allows humans to live on Mars as if they live on Earth. However, it could take hundreds of years to achieve the terraforming goal. The combined use of all these techniques can make a suitable environment for the life of humans on Mars, and the goal of colonizing Mars is feasible and achievable. [More...]

The Relationship between AI and Humans in the Future

By  Yide Song
Received: 2020-8-26 / Accepted: 2020-9-7 / Published: 2020-10-9
PDF Main Manuscript (248.06 KB)  DOI: https://doi.org/10.37906/isteamc.2020.8
Abstract The relationship between human and Artificial intelligence (AI) is an arguable topic. In some fictions, AI has been considered as a potential risk for human. However, this topic has seldom considered from both technology and fictions. In this paper review the recent AI technology and fictions. This article presents the hope of AI in daily life and science research, creation and basic algorithm. It shows that people will rely more on AI, however it is impossible to replace human without breakthrough in future development. In the end, this paper justified that AI need restriction.  [More...]

The Two Sides of Video Games

By  Boyu Wang
Received: 2020-8-27 / Accepted: 2020-10-9 / Published: 2020-10-10
PDF Main Manuscript (234.88 KB)  DOI: https://doi.org/10.37906/isteamc.2020.9
Abstract With the progress of technology during the 21st century, video games have gradually replaced books and newspapers to become mainstream entertainment for many people. In the face of this emergence, reactions to this type of entertainment vary greatly and opinions surrounding the impacts are often polarized. Many believe that video games impact users negatively, leading to violent behavior and depression. On the contrary, others who support video games believe that players can become averse to violence and reduce stress levels. This research paper elaborates and compares two opposing views through example citation and discussion. The author compares video games to books, illustrates the similarities between the two, and the uniqueness of video games through evidence and demonstration. With supporting evidence, the author suggests that the effects of video game usage are not as negative as some imagine. Moreover, this research paper will illustrate the benefits of playing video games. [More...]

How “White Lies” Cause More Harm than Good

By  Yitong Quan
Received: 2020-8-25 / Accepted: 2020-9-23 / Published: 2020-10-10
PDF Main Manuscript (223.14 KB)  DOI: https://doi.org/10.37906/isteamc.2020.10
Abstract Are white lies harmful? Through anecdotes, psychological research, and ethical evaluations, the pros and cons are uncovered.
 [More...]